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Level^Up explores how AI is transforming UX. Each issue dives into how to use AI to improve research, streamline design workflows, and stay ahead of the curve. Learn to design smarter, showcase your value, and grow your impact.
There was a time when having solid work was enough. That time is over. Hiring decisions today are made under pressure: more candidates, less time, and far less tolerance for ambiguity. Strong work is still essential.It’s just no longer sufficient. If hiring managers can’t quickly tell: what kind of designer you are what you can be trusted with whether you’re operating at a senior level we move on, even when the work itself is solid. Not because you're unqualified, but because their story...
Why adding more case studies hurts your chances Adding one more case study often feels productive. It feels safe, like you’re increasing your chances. In practice, it does the opposite. More work increases surface area. It introduces noise. It gives reviewers more opportunities to hesitate, compare, and second-guess. Hiring decisions don’t improve with volume; they improve when the clarity of your decisions, trade-offs, and constraints is undeniable. When I review portfolios, resumes, or case...
Vague feedback is why good work stalls Vague feedback feels kind, but it slows everything down. Feedback stops being useful when it avoids a decision. Over the past week, nearly every conversation I’ve had has pointed to the same pattern: work that’s technically strong, but isn’t communicated clearly. Not because the work is weak, but because the feedback around it never forces an action. Direct feedback isn’t harsh. It’s specific. It names what needs to change. And that's what moves work...